Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 214 days ago
19 / 5 / 9
K / D / A
60.9%
Kill participation
1,460.7
Damage / min
17,337g
507.7 gold / min
42
10 placed · 7 cleared
252
7.4 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryseptico1#EUW
Rumble · Top
9 / 9 / 14
51.1% KP
35,092
23.4% share
16,874g
238 CS · 7/m
eventual victory#2005
Naafiri · Jungle
11 / 9 / 15
57.8% KP
31,240
20.8% share
17,130g
279 CS · 8.2/m
wawek#malek
Vladimir · Mid
9 / 7 / 13
48.9% KP
36,835
24.6% share
16,030g
248 CS · 7.3/m
zeitnot#7149
Kai'Sa · ADC
13 / 8 / 13
57.8% KP
33,610
22.4% share
19,202g
300 CS · 8.8/m
Mauro Garih#EUW
Pyke · Support
3 / 13 / 17
44.4% KP
13,183
8.8% share
10,272g
41 CS · 1.2/m
Red side
DefeatHailrake#77777
Varus · Top
8 / 7 / 16
52.2% KP
34,824
22.5% share
16,872g
305 CS · 8.9/m
Espresso#4726
Nocturne · Jungle
6 / 11 / 20
56.5% KP
21,958
14.2% share
13,583g
183 CS · 5.4/m
AbbedaggÆ#EUW
Aurora · Mid
19 / 5 / 9
60.9% KP
49,883
32.2% share
17,337g
252 CS · 7.4/m
NOT OVER#MUTED
Jhin · ADC
11 / 9 / 8
41.3% KP
25,338
16.4% share
17,507g
236 CS · 6.9/m
Yoms#111
Neeko · Support
2 / 13 / 25
58.7% KP
22,951
14.8% share
10,902g
59 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
