Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zoe
Victory
Ranked Solo/Duo · 212 days ago
10 / 4 / 10
K / D / A
45.5%
Kill participation
1,407.4
Damage / min
15,835g
440.3 gold / min
47
10 placed · 9 cleared
266
7.4 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymike tyzoune#IRON
Jax · Top
8 / 3 / 8
36.4% KP
37,212
18.7% share
14,484g
207 CS · 5.8/m
Arima Kousei#1999
Graves · Jungle
14 / 4 / 10
54.5% KP
58,900
29.7% share
19,852g
307 CS · 8.5/m
AbbedaggÆ#EUW
Zoe · Mid
10 / 4 / 10
45.5% KP
50,621
25.5% share
15,835g
266 CS · 7.4/m
Evaan#Golem
Swain · ADC
9 / 5 / 16
56.8% KP
33,533
16.9% share
16,169g
235 CS · 6.5/m
noobsuppp#noob
Karma · Support
3 / 3 / 29
72.7% KP
18,324
9.2% share
11,866g
23 CS · 0.6/m
Red side
DefeatEWI Vizicsacsi#TOP
Kennen · Top
3 / 12 / 2
26.3% KP
29,836
19.4% share
12,811g
234 CS · 6.5/m
Afroboi#depu
Dr. Mundo · Jungle
6 / 3 / 5
57.9% KP
39,033
25.4% share
16,874g
268 CS · 7.5/m
K Man#EUW12
Yone · Mid
2 / 10 / 3
26.3% KP
29,111
18.9% share
13,216g
286 CS · 8/m
Kaboom#EUW1a
Sylas · ADC
6 / 11 / 7
68.4% KP
26,767
17.4% share
13,120g
195 CS · 5.4/m
sindrelolpro2345#EUW
Senna · Support
2 / 8 / 12
73.7% KP
29,008
18.9% share
11,664g
39 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
