Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 206 days ago
12 / 8 / 9
K / D / A
51.2%
Kill participation
1,437.4
Damage / min
19,696g
506.3 gold / min
39
14 placed · 7 cleared
307
7.9 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSergeant Sona#KJP
Varus · Top
9 / 10 / 7
34% KP
35,081
19.7% share
15,989g
235 CS · 6/m
Leader#Toni
Cho'Gath · Jungle
8 / 8 / 16
51.1% KP
37,141
20.9% share
14,920g
214 CS · 5.5/m
FLUBXD#EUWW
Kassadin · Mid
13 / 5 / 9
46.8% KP
43,325
24.3% share
16,664g
270 CS · 6.9/m
Aeon Of Destruct#Ion
Samira · ADC
16 / 9 / 13
61.7% KP
50,987
28.6% share
22,167g
288 CS · 7.4/m
Real Trap#000
Nautilus · Support
1 / 9 / 30
66% KP
11,444
6.4% share
11,340g
24 CS · 0.6/m
Red side
Victory0MNISSIAH#0001
Quinn · Top
7 / 10 / 16
56.1% KP
33,144
16.2% share
13,438g
181 CS · 4.7/m
Kusakabe Shinra#win
Jarvan IV · Jungle
5 / 5 / 24
70.7% KP
26,420
12.9% share
17,036g
277 CS · 7.1/m
AbbedaggÆ#EUW
Tristana · Mid
12 / 8 / 9
51.2% KP
55,915
27.3% share
19,696g
307 CS · 7.9/m
Justyn#205
Veigar · ADC
13 / 11 / 13
63.4% KP
60,905
29.7% share
22,993g
262 CS · 6.7/m
ShadowZerô#2805
Poppy · Support
4 / 13 / 19
56.1% KP
28,600
14% share
12,683g
51 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
