Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 205 days ago
3 / 7 / 1
K / D / A
50%
Kill participation
567.6
Damage / min
11,767g
419 gold / min
26
12 placed · 5 cleared
250
8.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykimochi warui#気持ち悪い
Ambessa · Top
15 / 2 / 1
45.7% KP
28,496
25.8% share
15,790g
260 CS · 9.3/m
HLE Kanavi#DE1
Jarvan IV · Jungle
5 / 1 / 16
60% KP
19,728
17.8% share
14,925g
293 CS · 10.4/m
tofu#トーェーマ
Lux · Mid
5 / 1 / 8
37.1% KP
22,304
20.2% share
12,193g
272 CS · 9.7/m
littlestjeff1#LFT
Twitch · ADC
9 / 4 / 9
51.4% KP
34,094
30.8% share
14,079g
228 CS · 8.1/m
GhislaineMaxwell#LFT
Yuumi · Support
1 / 0 / 20
60% KP
5,933
5.4% share
8,932g
16 CS · 0.6/m
Red side
Defeatsmurfeee#OSRS
Jayce · Top
0 / 7 / 1
12.5% KP
7,994
15.4% share
10,423g
264 CS · 9.4/m
Nico#coati
Zac · Jungle
1 / 5 / 2
37.5% KP
5,635
10.8% share
8,943g
174 CS · 6.2/m
AbbedaggÆ#EUW
Azir · Mid
3 / 7 / 1
50% KP
15,940
30.7% share
11,767g
250 CS · 8.9/m
unforgiven#1231
Corki · ADC
2 / 9 / 1
37.5% KP
15,768
30.4% share
10,836g
246 CS · 8.8/m
Pyrka#EUW4
Nami · Support
2 / 7 / 5
87.5% KP
6,613
12.7% share
8,021g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
