Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 204 days ago
3 / 1 / 10
K / D / A
39.4%
Kill participation
955.4
Damage / min
11,674g
425 gold / min
43
13 placed · 5 cleared
278
10.1 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxhtao#3100
Rumble · Top
9 / 5 / 6
45.5% KP
26,803
23.5% share
12,055g
191 CS · 7/m
TTV Guli#00000
Pantheon · Jungle
11 / 1 / 9
60.6% KP
19,693
17.2% share
13,411g
181 CS · 6.6/m
AbbedaggÆ#EUW
Annie · Mid
3 / 1 / 10
39.4% KP
26,242
23% share
11,674g
278 CS · 10.1/m
BOOM Odi11#EWC26
Aphelios · ADC
8 / 4 / 8
48.5% KP
30,120
26.4% share
15,104g
266 CS · 9.7/m
selenex#ツツツ
Karma · Support
2 / 3 / 22
72.7% KP
11,348
9.9% share
8,927g
13 CS · 0.5/m
Red side
DefeatNothing much#EUW
Cassiopeia · Top
2 / 6 / 1
21.4% KP
17,863
22.8% share
10,870g
255 CS · 9.3/m
Thorfinn#22032
Nidalee · Jungle
2 / 7 / 5
50% KP
13,557
17.3% share
10,371g
187 CS · 6.8/m
Gonzo#2843
Quinn · Mid
4 / 4 / 3
50% KP
21,631
27.6% share
10,410g
200 CS · 7.3/m
LIL Peyz1#HOME
Jinx · ADC
5 / 7 / 1
42.9% KP
19,749
25.2% share
13,207g
210 CS · 7.6/m
노즈2케이#2210
Nautilus · Support
1 / 9 / 4
35.7% KP
5,503
7% share
7,030g
29 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
