Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

K'Sante
Victory
Ranked Solo/Duo · 202 days ago
11 / 2 / 11
K / D / A
68.8%
Kill participation
1,146.9
Damage / min
13,363g
475 gold / min
31
11 placed · 1 cleared
208
7.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbbedaggÆ#EUW
K'Sante · Top
11 / 2 / 11
68.8% KP
32,267
24.8% share
13,363g
208 CS · 7.4/m
HLE Kanavi#DE1
Dr. Mundo · Jungle
4 / 0 / 6
31.3% KP
24,302
18.7% share
13,429g
272 CS · 9.7/m
TheodoreJea#EUW
Syndra · Mid
10 / 3 / 4
43.8% KP
28,364
21.8% share
13,407g
213 CS · 7.6/m
Inmaculado#Guess
Ashe · ADC
6 / 5 / 12
56.3% KP
30,615
23.6% share
14,256g
212 CS · 7.5/m
Lust#9032
Seraphine · Support
1 / 2 / 22
71.9% KP
14,307
11% share
8,972g
48 CS · 1.7/m
Red side
Defeatmolodoy jg#FURIA
Gwen · Top
1 / 10 / 1
16.7% KP
23,734
23.9% share
9,948g
219 CS · 7.8/m
hotel california#333
Aatrox · Jungle
0 / 8 / 6
50% KP
17,809
18% share
8,270g
142 CS · 5/m
QloTrGeSdV#EUW
LeBlanc · Mid
4 / 3 / 3
58.3% KP
20,026
20.2% share
11,209g
249 CS · 8.9/m
BFX Diable#2008
Kalista · ADC
7 / 6 / 3
83.3% KP
29,319
29.6% share
13,684g
212 CS · 7.5/m
POTATO#MMMMH
Bard · Support
0 / 5 / 8
66.7% KP
8,227
8.3% share
6,870g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
