Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 201 days ago
17 / 6 / 8
K / D / A
61%
Kill participation
1,661.1
Damage / min
18,400g
512.3 gold / min
37
8 placed · 6 cleared
264
7.4 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNOTH#Sus
K'Sante · Top
1 / 11 / 10
34.4% KP
19,156
13.3% share
12,106g
225 CS · 6.3/m
SMRADOCH ZICSSI#EUW
Shyvana · Jungle
5 / 5 / 10
46.9% KP
29,737
20.6% share
14,430g
256 CS · 7.1/m
Gonzo#2843
Quinn · Mid
15 / 10 / 5
62.5% KP
38,938
27% share
16,132g
228 CS · 6.3/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
8 / 4 / 8
50% KP
42,314
29.4% share
16,562g
281 CS · 7.8/m
Unc Lathy#Bard
Bard · Support
3 / 11 / 16
59.4% KP
13,958
9.7% share
11,716g
35 CS · 1/m
Red side
VictoryMathisV#ARCHE
Yasuo · Top
8 / 6 / 10
43.9% KP
39,998
20.2% share
17,064g
312 CS · 8.7/m
Izo#0707
Qiyana · Jungle
7 / 9 / 12
46.3% KP
37,597
19% share
16,914g
289 CS · 8/m
AbbedaggÆ#EUW
Aurora · Mid
17 / 6 / 8
61% KP
59,660
30.2% share
18,400g
264 CS · 7.4/m
Expedition 28#BLACK
Jinx · ADC
5 / 4 / 17
53.7% KP
47,082
23.8% share
18,657g
327 CS · 9.1/m
Expedition 28#0211
Thresh · Support
4 / 7 / 23
65.9% KP
13,299
6.7% share
10,846g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
