Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karma
Defeat
Ranked Solo/Duo · 201 days ago
1 / 4 / 4
K / D / A
62.5%
Kill participation
492.7
Damage / min
4,540g
292 gold / min
31
10 placed · 4 cleared
15
1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJohn Cena#19634
Rumble · Top
1 / 5 / 1
25% KP
5,464
16.1% share
4,907g
116 CS · 7.5/m
NattyNatt#2005
Malphite · Jungle
1 / 5 / 2
37.5% KP
4,875
14.3% share
5,519g
105 CS · 6.8/m
CHALL BTW#EUW
Yasuo · Mid
2 / 8 / 1
37.5% KP
5,572
16.4% share
5,590g
105 CS · 6.8/m
SU ZYZZ#0311
Corki · ADC
3 / 6 / 2
62.5% KP
10,417
30.6% share
6,064g
118 CS · 7.6/m
AbbedaggÆ#EUW
Karma · Support
1 / 4 / 4
62.5% KP
7,661
22.5% share
4,540g
15 CS · 1/m
Red side
VictoryMichael Jackson#MJWIN
Ryze · Top
5 / 0 / 3
28.6% KP
10,782
18.1% share
7,948g
164 CS · 10.5/m
MISA 113#Kurii
Pantheon · Jungle
8 / 0 / 6
50% KP
12,045
20.2% share
8,241g
123 CS · 7.9/m
HF OMON#FUEGO
Yone · Mid
4 / 4 / 6
35.7% KP
15,865
26.6% share
7,496g
137 CS · 8.8/m
BAR MOJITO#MACA
Syndra · ADC
6 / 0 / 3
32.1% KP
13,294
22.3% share
8,225g
133 CS · 8.6/m
Virus#1vs9
Vel'Koz · Support
5 / 4 / 4
32.1% KP
7,660
12.8% share
5,450g
15 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
