Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 200 days ago
16 / 5 / 13
K / D / A
59.2%
Kill participation
1,126.2
Damage / min
19,678g
505 gold / min
33
10 placed · 4 cleared
319
8.2 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDrututt#MAKS
Garen · Top
13 / 8 / 12
65.8% KP
52,087
28.4% share
21,239g
332 CS · 8.5/m
FEC Dino#Sheep
Vi · Jungle
2 / 7 / 14
42.1% KP
20,574
11.2% share
13,994g
257 CS · 6.6/m
Rafunzel x#EUW
Zed · Mid
10 / 10 / 6
42.1% KP
39,033
21.3% share
17,566g
269 CS · 6.9/m
labubu feet#OWO
Mel · ADC
12 / 10 / 10
57.9% KP
52,375
28.5% share
22,881g
323 CS · 8.3/m
SingularityDOSS#FKEU
Sylas · Support
1 / 14 / 15
42.1% KP
19,430
10.6% share
10,523g
30 CS · 0.8/m
Red side
VictoryADHD meds#SK1
Camille · Top
15 / 9 / 12
55.1% KP
48,591
27.6% share
19,677g
264 CS · 6.8/m
Ahsokaa#EUW
Briar · Jungle
10 / 10 / 8
36.7% KP
30,948
17.6% share
15,969g
226 CS · 5.8/m
AbbedaggÆ#EUW
Ryze · Mid
16 / 5 / 13
59.2% KP
43,883
24.9% share
19,678g
319 CS · 8.2/m
Blue#EUW33
Ezreal · ADC
7 / 6 / 18
51% KP
44,492
25.3% share
21,488g
358 CS · 9.2/m
Zoophobias#WEST
Soraka · Support
1 / 8 / 30
63.3% KP
8,158
4.6% share
11,006g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
