Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 198 days ago
4 / 3 / 6
K / D / A
32.3%
Kill participation
709.8
Damage / min
14,714g
430.9 gold / min
52
24 placed · 7 cleared
338
9.9 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatniezły yeti pl#hui
Gnar · Top
1 / 8 / 5
35.3% KP
16,310
18.7% share
11,029g
225 CS · 6.6/m
shizuOo#9643
Lee Sin · Jungle
8 / 4 / 4
70.6% KP
18,131
20.8% share
14,618g
188 CS · 5.5/m
SeRiN1#EUW
Anivia · Mid
5 / 8 / 5
58.8% KP
22,293
25.6% share
16,029g
310 CS · 9.1/m
dasi taeeonan#EU1
Ashe · ADC
2 / 5 / 9
64.7% KP
21,636
24.8% share
14,284g
300 CS · 8.8/m
NO FLAWS#0830
Seraphine · Support
1 / 6 / 8
52.9% KP
8,814
10.1% share
9,583g
45 CS · 1.3/m
Red side
Victorybedoes2115#SMOKI
Jayce · Top
9 / 6 / 7
51.6% KP
51,744
35.3% share
17,507g
273 CS · 8/m
Spirgius#EUW
Ekko · Jungle
10 / 4 / 8
58.1% KP
32,657
22.3% share
16,265g
250 CS · 7.3/m
AbbedaggÆ#EUW
Ryze · Mid
4 / 3 / 6
32.3% KP
24,241
16.5% share
14,714g
338 CS · 9.9/m
call back#zosia
Jinx · ADC
4 / 4 / 12
51.6% KP
29,824
20.3% share
16,528g
318 CS · 9.3/m
Sundax#111
Karma · Support
4 / 0 / 15
61.3% KP
8,163
5.6% share
10,170g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
