Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 196 days ago
14 / 5 / 6
K / D / A
39.2%
Kill participation
1,171.2
Damage / min
15,901g
502.4 gold / min
23
11 placed · 4 cleared
253
8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywao#0000
Rumble · Top
4 / 4 / 10
27.5% KP
25,857
15.6% share
12,990g
202 CS · 6.4/m
BIG Labubu#5454
Aatrox · Jungle
7 / 8 / 10
33.3% KP
20,605
12.5% share
14,633g
229 CS · 7.2/m
AbbedaggÆ#EUW
Syndra · Mid
14 / 5 / 6
39.2% KP
37,069
22.4% share
15,901g
253 CS · 8/m
Yakkey#PRIME
Ezreal · ADC
17 / 9 / 16
64.7% KP
46,574
28.2% share
19,729g
252 CS · 8/m
TTV ROSEHAN LOL#AHRI
Pantheon · Support
9 / 13 / 17
51% KP
35,280
21.3% share
12,753g
35 CS · 1.1/m
Red side
Defeatybm#Ł354
K'Sante · Top
4 / 3 / 7
28.2% KP
17,925
12% share
12,834g
270 CS · 8.5/m
Kaboom#EUW1a
Wukong · Jungle
15 / 12 / 9
61.5% KP
34,217
22.8% share
16,370g
174 CS · 5.5/m
Toffe#ren
Mel · Mid
8 / 10 / 5
33.3% KP
35,432
23.6% share
14,461g
263 CS · 8.3/m
Nilsog#EUW
Varus · ADC
9 / 12 / 14
59% KP
43,964
29.3% share
17,154g
197 CS · 6.2/m
LIL Peyz1#HOME
Karma · Support
3 / 14 / 25
71.8% KP
18,297
12.2% share
10,729g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
