Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Leona
Victory
Ranked Solo/Duo · 193 days ago
2 / 6 / 22
K / D / A
64.9%
Kill participation
375.6
Damage / min
10,935g
277.4 gold / min
156
66 placed · 16 cleared
28
0.7 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
4
Dragons
2
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryagougagaaa#EUW
Sion · Top
0 / 3 / 15
40.5% KP
18,260
10.4% share
13,002g
249 CS · 6.3/m
free of worry#30603
Xin Zhao · Jungle
6 / 6 / 13
51.4% KP
27,298
15.6% share
15,680g
270 CS · 6.8/m
SOBEK IS BACK#777
Akali · Mid
17 / 4 / 10
73% KP
56,062
32% share
19,300g
277 CS · 7/m
La La Land#star
Tristana · ADC
12 / 2 / 9
56.8% KP
58,924
33.6% share
23,068g
370 CS · 9.4/m
AbbedaggÆ#EUW
Leona · Support
2 / 6 / 22
64.9% KP
14,806
8.4% share
10,935g
28 CS · 0.7/m
Red side
Defeatanteno#PT1
Vayne · Top
3 / 5 / 4
33.3% KP
37,397
20% share
15,534g
339 CS · 8.6/m
NattyNatt#2005
Jax · Jungle
6 / 6 / 9
71.4% KP
40,545
21.6% share
17,012g
322 CS · 8.2/m
Jonathan Bailey#zzz
Viktor · Mid
4 / 12 / 11
71.4% KP
54,693
29.2% share
14,050g
248 CS · 6.3/m
늑대는 자비심이 없다#아케인
Mel · ADC
8 / 6 / 5
61.9% KP
43,947
23.5% share
16,387g
295 CS · 7.5/m
Αrtoria Prime#eProd
Alistar · Support
0 / 8 / 13
61.9% KP
10,821
5.8% share
9,837g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
