Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Defeat
Ranked Solo/Duo · 193 days ago
6 / 6 / 4
K / D / A
55.6%
Kill participation
723.1
Damage / min
10,315g
474.3 gold / min
18
10 placed · 3 cleared
203
9.3 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryskygge kriger#EUV
Varus · Top
7 / 4 / 4
37.9% KP
15,036
21.9% share
10,283g
164 CS · 7.5/m
Thorfinn#22032
Nocturne · Jungle
2 / 3 / 12
48.3% KP
12,649
18.4% share
11,225g
195 CS · 9/m
KC Kamiloo#FIRE
Ryze · Mid
7 / 4 / 8
51.7% KP
17,369
25.3% share
11,087g
193 CS · 8.9/m
hachiware#lucia
Jinx · ADC
3 / 3 / 5
27.6% KP
11,741
17.1% share
10,466g
167 CS · 7.7/m
bro#han
Pyke · Support
10 / 4 / 8
62.1% KP
11,773
17.2% share
9,160g
11 CS · 0.5/m
Red side
DefeatFrank Lundy#AGENT
Jayce · Top
4 / 7 / 0
22.2% KP
10,552
17.7% share
8,095g
149 CS · 6.9/m
free of worry#30603
Pantheon · Jungle
3 / 5 / 5
44.4% KP
9,443
15.8% share
8,351g
128 CS · 5.9/m
AbbedaggÆ#EUW
Azir · Mid
6 / 6 / 4
55.6% KP
15,728
26.3% share
10,315g
203 CS · 9.3/m
NOTH#Sus
Jhin · ADC
5 / 3 / 2
38.9% KP
14,402
24.1% share
8,787g
144 CS · 6.6/m
Yakkey#PRIME
Nautilus · Support
0 / 8 / 9
50% KP
9,598
16.1% share
5,898g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
