Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 193 days ago
14 / 7 / 7
K / D / A
72.4%
Kill participation
1,506
Damage / min
15,607g
587.5 gold / min
21
6 placed · 4 cleared
209
7.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKingslayer#world
Cho'Gath · Top
4 / 8 / 8
41.4% KP
22,753
20.6% share
10,441g
184 CS · 6.9/m
KR Challenger#LFT
Dr. Mundo · Jungle
3 / 7 / 7
34.5% KP
15,523
14.1% share
10,281g
164 CS · 6.2/m
AbbedaggÆ#EUW
Aurora · Mid
14 / 7 / 7
72.4% KP
40,009
36.3% share
15,607g
209 CS · 7.9/m
PINISLOVERBOY#BLB
Qiyana · ADC
5 / 14 / 10
51.7% KP
20,024
18.2% share
12,296g
194 CS · 7.3/m
Applebae#OwO
Blitzcrank · Support
3 / 13 / 19
75.9% KP
11,888
10.8% share
9,100g
31 CS · 1.2/m
Red side
VictoryAntoniopica05#TORTA
Aatrox · Top
8 / 2 / 9
34.7% KP
32,346
21.8% share
13,005g
197 CS · 7.4/m
HOPPALA#hoppp
Graves · Jungle
7 / 8 / 6
26.5% KP
18,152
12.2% share
12,900g
218 CS · 8.2/m
BAR MOJITO#MACA
Annie · Mid
8 / 7 / 9
34.7% KP
32,711
22% share
11,483g
165 CS · 6.2/m
LOCKED TF IN#6802
Ezreal · ADC
20 / 4 / 10
61.2% KP
45,488
30.6% share
19,999g
242 CS · 9.1/m
Lalle#Lalle
Anivia · Support
6 / 9 / 21
55.1% KP
19,876
13.4% share
11,518g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
