Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 191 days ago
3 / 5 / 2
K / D / A
35.7%
Kill participation
665.4
Damage / min
8,701g
361 gold / min
29
8 placed · 6 cleared
202
8.4 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingslayer#world
Gwen · Top
11 / 2 / 3
40% KP
33,994
27.5% share
13,554g
200 CS · 8.3/m
TTV ROSEHAN LOL#AHRI
Zed · Jungle
12 / 1 / 9
60% KP
32,184
26% share
15,409g
196 CS · 8.1/m
Yuta Okkotsu#BOAT
Anivia · Mid
6 / 2 / 8
40% KP
26,735
21.6% share
11,015g
196 CS · 8.1/m
T1 Smash#2006
Ezreal · ADC
6 / 4 / 7
37.1% KP
22,169
17.9% share
11,436g
189 CS · 7.8/m
SteeelBackON#317
Bard · Support
0 / 5 / 11
31.4% KP
8,747
7.1% share
6,426g
15 CS · 0.6/m
Red side
DefeatShieda Saeeun1#KAYN
Aatrox · Top
3 / 8 / 1
28.6% KP
14,643
16.6% share
9,235g
147 CS · 6.1/m
fubgun#exile
Zaahen · Jungle
3 / 8 / 5
57.1% KP
24,199
27.4% share
9,830g
157 CS · 6.5/m
AbbedaggÆ#EUW
Ryze · Mid
3 / 5 / 2
35.7% KP
16,037
18.2% share
8,701g
202 CS · 8.4/m
FNC Upset#0308
Yunara · ADC
4 / 9 / 2
42.9% KP
24,012
27.2% share
10,819g
180 CS · 7.5/m
Wuiš#Iris
Lulu · Support
1 / 5 / 9
71.4% KP
9,363
10.6% share
7,056g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
