Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 189 days ago
13 / 2 / 5
K / D / A
58.1%
Kill participation
1,167.4
Damage / min
12,559g
539 gold / min
23
12 placed · 1 cleared
194
8.3 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybedoes2115#SMOKI
Jayce · Top
10 / 1 / 11
67.7% KP
41,831
37.4% share
14,297g
246 CS · 10.6/m
Kaboom#EUW1a
Jarvan IV · Jungle
4 / 2 / 20
77.4% KP
21,033
18.8% share
10,981g
144 CS · 6.2/m
AbbedaggÆ#EUW
Mel · Mid
13 / 2 / 5
58.1% KP
27,200
24.3% share
12,559g
194 CS · 8.3/m
ZiLEAN FREAK#YXY
Zilean · ADC
2 / 3 / 15
54.8% KP
9,345
8.4% share
9,078g
115 CS · 4.9/m
SingularityDOSS#FKEU
Bard · Support
2 / 6 / 18
64.5% KP
12,432
11.1% share
7,471g
21 CS · 0.9/m
Red side
Defeatxhtao#3100
Sion · Top
1 / 9 / 4
38.5% KP
11,521
18.3% share
6,914g
153 CS · 6.6/m
Kusakabe Shinra#win
Aatrox · Jungle
5 / 9 / 4
69.2% KP
16,171
25.7% share
9,322g
125 CS · 5.4/m
Trtgfg#EUW
LeBlanc · Mid
4 / 7 / 2
46.2% KP
12,350
19.6% share
8,718g
149 CS · 6.4/m
tukaan#tukan
Yunara · ADC
2 / 4 / 2
30.8% KP
13,294
21.1% share
9,664g
216 CS · 9.3/m
KC Prime#6162
Lulu · Support
1 / 2 / 8
69.2% KP
9,677
15.4% share
6,357g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
