Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 188 days ago
11 / 2 / 8
K / D / A
57.6%
Kill participation
1,129.2
Damage / min
11,471g
501.6 gold / min
29
9 placed · 5 cleared
208
9.1 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryS16 CIRCUS OWNER#RESET
Aatrox · Top
4 / 6 / 10
42.4% KP
24,137
28% share
8,909g
153 CS · 6.7/m
free of worry#30603
Pantheon · Jungle
12 / 4 / 8
60.6% KP
18,624
21.6% share
12,905g
172 CS · 7.5/m
AbbedaggÆ#EUW
Ahri · Mid
11 / 2 / 8
57.6% KP
25,820
30% share
11,471g
208 CS · 9.1/m
Dimill#322
Seraphine · ADC
3 / 0 / 13
48.5% KP
7,313
8.5% share
9,744g
161 CS · 7/m
Ardi#Topo
Bard · Support
3 / 2 / 19
66.7% KP
10,305
12% share
7,848g
30 CS · 1.3/m
Red side
DefeatArima Kousei#1999
Rumble · Top
5 / 7 / 4
64.3% KP
18,247
29% share
8,771g
129 CS · 5.6/m
Kaboom#EUW1a
Nocturne · Jungle
5 / 8 / 6
78.6% KP
17,904
28.5% share
9,954g
152 CS · 6.6/m
Toasty#G2WIN
Sylas · Mid
4 / 7 / 2
42.9% KP
11,917
19% share
9,060g
151 CS · 6.6/m
Lmzs#EUW
Ezreal · ADC
0 / 4 / 1
7.1% KP
8,422
13.4% share
10,102g
235 CS · 10.3/m
Felony For Abuse#EUW
Hwei · Support
0 / 7 / 5
35.7% KP
6,388
10.2% share
5,929g
32 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
