Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 187 days ago
2 / 2 / 2
K / D / A
33.3%
Kill participation
668.8
Damage / min
15,473g
416.9 gold / min
46
10 placed · 12 cleared
376
10.1 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoby Falks#KEK
Shen · Top
1 / 3 / 8
50% KP
11,783
9.1% share
10,617g
187 CS · 5/m
G2 SkewMond#3327
Jarvan IV · Jungle
5 / 4 / 9
77.8% KP
24,113
18.6% share
14,366g
234 CS · 6.3/m
Azzapp#31415
Vel'Koz · Mid
3 / 1 / 4
38.9% KP
27,587
21.3% share
15,114g
387 CS · 10.4/m
tukaan#tukan
Corki · ADC
9 / 2 / 4
72.2% KP
54,810
42.3% share
24,558g
429 CS · 11.6/m
Burden#SSP
Nami · Support
0 / 2 / 15
83.3% KP
11,221
8.7% share
10,468g
28 CS · 0.8/m
Red side
DefeatKC NEXT ADKING#EUW
Gnar · Top
4 / 2 / 2
50% KP
35,553
31.4% share
17,060g
349 CS · 9.4/m
NattyNatt#2005
Lillia · Jungle
3 / 7 / 4
58.3% KP
23,580
20.8% share
14,221g
289 CS · 7.8/m
AbbedaggÆ#EUW
Yone · Mid
2 / 2 / 2
33.3% KP
24,824
21.9% share
15,473g
376 CS · 10.1/m
Abner#EUW0
Xayah · ADC
1 / 4 / 4
41.7% KP
16,056
14.2% share
13,997g
320 CS · 8.6/m
basil#fan
Bard · Support
2 / 3 / 7
75% KP
13,188
11.7% share
10,333g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
