Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 186 days ago
2 / 1 / 4
K / D / A
30%
Kill participation
568.3
Damage / min
9,468g
404 gold / min
28
10 placed · 3 cleared
230
9.8 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEWI Vizicsacsi#TOP
Poppy · Top
5 / 2 / 5
50% KP
13,302
18.3% share
9,162g
186 CS · 7.9/m
BIG Labubu#5454
Ezreal · Jungle
8 / 3 / 4
60% KP
16,694
22.9% share
11,217g
192 CS · 8.2/m
AbbedaggÆ#EUW
Ryze · Mid
2 / 1 / 4
30% KP
13,316
18.3% share
9,468g
230 CS · 9.8/m
strode#kid
Ashe · ADC
5 / 2 / 8
65% KP
20,887
28.7% share
11,538g
200 CS · 8.5/m
Wuiš#Iris
Nautilus · Support
0 / 4 / 15
75% KP
8,660
11.9% share
6,925g
17 CS · 0.7/m
Red side
Defeatanteno#PT1
Jayce · Top
1 / 2 / 3
36.4% KP
16,976
28.9% share
10,632g
244 CS · 10.4/m
Takeshi Sendo#TIG3R
Rengar · Jungle
6 / 4 / 1
63.6% KP
12,907
22% share
11,225g
174 CS · 7.4/m
Fawkes#4321
Anivia · Mid
0 / 5 / 2
18.2% KP
10,953
18.6% share
7,852g
208 CS · 8.9/m
I want to be at#peace
Kai'Sa · ADC
3 / 6 / 0
27.3% KP
9,142
15.6% share
9,745g
176 CS · 7.5/m
Lust#9032
Bard · Support
1 / 3 / 4
45.5% KP
8,765
14.9% share
6,810g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
