Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 186 days ago
14 / 2 / 4
K / D / A
62.1%
Kill participation
1,335.4
Damage / min
11,964g
573.4 gold / min
14
6 placed · 3 cleared
166
8 CS / min
Objective control
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryanteno#PT1
Renekton · Top
7 / 1 / 9
55.2% KP
29,166
33.7% share
11,143g
202 CS · 9.7/m
Napoleon#Carn
Jarvan IV · Jungle
2 / 4 / 10
41.4% KP
7,771
9% share
7,704g
121 CS · 5.8/m
AbbedaggÆ#EUW
Sylas · Mid
14 / 2 / 4
62.1% KP
27,865
32.2% share
11,964g
166 CS · 8/m
Looki#KCBS
Ashe · ADC
3 / 4 / 8
37.9% KP
13,566
15.7% share
10,072g
159 CS · 7.6/m
Lust#9032
Sona · Support
3 / 3 / 9
41.4% KP
8,268
9.5% share
7,396g
37 CS · 1.8/m
Red side
DefeatNOTH#Sus
K'Sante · Top
2 / 7 / 2
28.6% KP
20,061
25.1% share
6,848g
126 CS · 6/m
SMRADOCH ZICSSI#EUW
Shyvana · Jungle
2 / 6 / 4
42.9% KP
20,216
25.3% share
8,387g
162 CS · 7.8/m
From One To Five#tori
Ahri · Mid
2 / 8 / 4
42.9% KP
15,246
19.1% share
7,802g
152 CS · 7.3/m
ZYB gen4#KR01
Yasuo · ADC
6 / 4 / 4
71.4% KP
16,806
21% share
10,429g
170 CS · 8.1/m
Freaky#EUWV2
Seraphine · Support
2 / 4 / 9
78.6% KP
7,538
9.4% share
6,348g
23 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
