Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 186 days ago
4 / 2 / 11
K / D / A
48.4%
Kill participation
896.6
Damage / min
11,343g
426.7 gold / min
17
10 placed · 2 cleared
267
10 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKOM Hasagi#Nejc
Ornn · Top
5 / 1 / 5
32.3% KP
12,243
13% share
9,711g
201 CS · 7.6/m
free of worry#30603
Pantheon · Jungle
11 / 2 / 8
61.3% KP
22,154
23.5% share
13,707g
217 CS · 8.2/m
AbbedaggÆ#EUW
Orianna · Mid
4 / 2 / 11
48.4% KP
23,834
25.3% share
11,343g
267 CS · 10/m
The Oogster#DV1
Yunara · ADC
7 / 7 / 9
51.6% KP
28,683
30.5% share
14,591g
239 CS · 9/m
zeitnot#7149
Lulu · Support
4 / 7 / 14
58.1% KP
7,206
7.7% share
8,596g
29 CS · 1.1/m
Red side
Defeattwtv RamyAura#21104
Teemo · Top
1 / 2 / 4
26.3% KP
18,208
22.2% share
9,570g
224 CS · 8.4/m
Agurin#DND
Nocturne · Jungle
3 / 6 / 4
36.8% KP
14,072
17.2% share
10,663g
210 CS · 7.9/m
Twitch Six10lol#Six7
Ekko · Mid
8 / 4 / 0
42.1% KP
17,606
21.5% share
14,537g
246 CS · 9.3/m
Jelibon#2123
Kog'Maw · ADC
5 / 8 / 8
68.4% KP
20,534
25.1% share
10,635g
170 CS · 6.4/m
Annie IRL#Annie
Annie · Support
2 / 11 / 9
57.9% KP
11,446
14% share
7,760g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
