Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lulu
Defeat
Ranked Solo/Duo · 183 days ago
2 / 6 / 16
K / D / A
75%
Kill participation
325.1
Damage / min
8,434g
301.4 gold / min
95
40 placed · 9 cleared
15
0.5 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAltGirlsAddict#Smash
Jayce · Top
7 / 3 / 4
32.4% KP
25,112
21.6% share
15,320g
271 CS · 9.7/m
Hyweedri#EUW
Nocturne · Jungle
4 / 6 / 15
55.9% KP
15,336
13.2% share
10,962g
182 CS · 6.5/m
ΜΑΣΟΝΟΣ#ΣΤΟΑ
LeBlanc · Mid
13 / 2 / 6
55.9% KP
34,275
29.4% share
14,147g
216 CS · 7.7/m
bileğin kırılır#kazor
Yunara · ADC
7 / 6 / 14
61.8% KP
27,844
23.9% share
14,952g
231 CS · 8.3/m
From One To Five#tori
Rakan · Support
3 / 7 / 21
70.6% KP
13,901
11.9% share
8,953g
28 CS · 1/m
Red side
DefeatPolka#Emzz
Vladimir · Top
6 / 7 / 3
37.5% KP
24,086
26.7% share
12,452g
246 CS · 8.8/m
drooofan#Noula
Xin Zhao · Jungle
6 / 9 / 11
70.8% KP
21,217
23.6% share
12,634g
181 CS · 6.5/m
L Vasco O #EUW
Aurora · Mid
7 / 5 / 3
41.7% KP
18,138
20.1% share
11,037g
224 CS · 8/m
yoydshxty#EUWE
Jinx · ADC
3 / 7 / 9
50% KP
17,554
19.5% share
11,967g
260 CS · 9.3/m
AbbedaggÆ#EUW
Lulu · Support
2 / 6 / 16
75% KP
9,097
10.1% share
8,434g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
