Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 182 days ago
3 / 3 / 6
K / D / A
36%
Kill participation
956.2
Damage / min
11,518g
445 gold / min
27
10 placed · 4 cleared
251
9.7 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatESCIK#EU2
Gnar · Top
3 / 2 / 2
35.7% KP
18,625
25.5% share
12,572g
233 CS · 9/m
Shaolint Nunu#00000
Nunu & Willump · Jungle
8 / 5 / 3
78.6% KP
20,204
27.7% share
11,845g
174 CS · 6.7/m
anjelik#EUW
Yasuo · Mid
2 / 5 / 2
28.6% KP
10,374
14.2% share
10,314g
226 CS · 8.7/m
Yoriichı#EUW
Aphelios · ADC
1 / 7 / 3
28.6% KP
16,318
22.4% share
8,649g
181 CS · 7/m
Xixauxas#POLLO
Lulu · Support
0 / 6 / 8
57.1% KP
7,481
10.2% share
6,676g
26 CS · 1/m
Red side
VictoryTwitch Six10lol#Six7
Ekko · Top
4 / 3 / 0
16% KP
16,205
15.2% share
10,254g
235 CS · 9.1/m
Rybson Reformed#FREE
Trundle · Jungle
6 / 3 / 10
64% KP
14,704
13.8% share
11,452g
173 CS · 6.7/m
AbbedaggÆ#EUW
Azir · Mid
3 / 3 / 6
36% KP
24,749
23.2% share
11,518g
251 CS · 9.7/m
FNC Upset#0308
Lucian · ADC
10 / 1 / 8
72% KP
40,034
37.6% share
15,882g
231 CS · 8.9/m
Honey Bee#pivel
Nami · Support
2 / 4 / 19
84% KP
10,853
10.2% share
8,995g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
