Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 181 days ago
14 / 9 / 12
K / D / A
68.4%
Kill participation
1,320.1
Damage / min
20,520g
602.1 gold / min
41
14 placed · 6 cleared
314
9.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGASSY#TROLL
Singed · Top
3 / 9 / 13
43.2% KP
25,595
17.5% share
12,038g
208 CS · 6.1/m
Yukino7#cat
Pantheon · Jungle
15 / 7 / 11
70.3% KP
44,687
30.5% share
18,332g
214 CS · 6.3/m
Left Hand#korea
Anivia · Mid
4 / 4 / 14
48.6% KP
28,419
19.4% share
15,143g
289 CS · 8.5/m
XXXXXXXXY1#EUW
Kai'Sa · ADC
15 / 9 / 4
51.4% KP
39,399
26.9% share
18,123g
230 CS · 6.7/m
Kamus#ANKN
Rakan · Support
0 / 9 / 24
64.9% KP
8,251
5.6% share
10,655g
36 CS · 1.1/m
Red side
VictoryKingslayer#world
Yasuo · Top
5 / 9 / 9
36.8% KP
26,469
18.6% share
16,000g
265 CS · 7.8/m
free of worry#30603
Nocturne · Jungle
4 / 6 / 17
55.3% KP
23,915
16.8% share
14,542g
229 CS · 6.7/m
Twitch Six10lol#Six7
Ekko · Mid
12 / 6 / 10
57.9% KP
28,412
20% share
17,081g
283 CS · 8.3/m
AbbedaggÆ#EUW
Corki · ADC
14 / 9 / 12
68.4% KP
44,994
31.6% share
20,520g
314 CS · 9.2/m
star zall#twtv
Veigar · Support
3 / 8 / 21
63.2% KP
18,606
13.1% share
12,489g
76 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
