Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 181 days ago
11 / 6 / 13
K / D / A
70.6%
Kill participation
977
Damage / min
16,957g
449.4 gold / min
38
16 placed · 5 cleared
283
7.5 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatADHD meds#SK1
Camille · Top
3 / 10 / 6
26.5% KP
27,006
20.2% share
12,793g
238 CS · 6.3/m
Reus#FIRST
Lillia · Jungle
15 / 5 / 9
70.6% KP
44,219
33.1% share
20,130g
329 CS · 8.7/m
Godskin Apostle#EUW
Syndra · Mid
2 / 9 / 11
38.2% KP
19,535
14.6% share
12,799g
229 CS · 6.1/m
insociable#11OOO
Zeri · ADC
10 / 7 / 10
58.8% KP
34,097
25.5% share
21,341g
346 CS · 9.2/m
basil#fan
Braum · Support
4 / 3 / 18
64.7% KP
8,772
6.6% share
11,024g
30 CS · 0.8/m
Red side
Victorymarko#yone
Yone · Top
5 / 4 / 8
38.2% KP
28,373
20.5% share
15,831g
307 CS · 8.1/m
free of worry#30603
Vi · Jungle
8 / 5 / 14
64.7% KP
20,024
14.5% share
16,407g
240 CS · 6.4/m
AbbedaggÆ#EUW
Orianna · Mid
11 / 6 / 13
70.6% KP
36,865
26.6% share
16,957g
283 CS · 7.5/m
vanilla scent#gabi
Kai'Sa · ADC
8 / 10 / 13
61.8% KP
36,802
26.6% share
19,603g
257 CS · 6.8/m
kanaIreiniger#ups
Neeko · Support
2 / 10 / 17
55.9% KP
16,440
11.9% share
11,153g
89 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
