Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 180 days ago
4 / 7 / 10
K / D / A
70%
Kill participation
1,124.4
Damage / min
12,070g
512.2 gold / min
22
9 placed · 5 cleared
212
9 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorypt4#000
Gnar · Top
4 / 1 / 6
25% KP
20,957
19.3% share
11,889g
234 CS · 9.9/m
save your tears#252
Rengar · Jungle
19 / 4 / 13
80% KP
42,827
39.5% share
15,841g
192 CS · 8.1/m
makaynch#0404
Azir · Mid
5 / 6 / 10
37.5% KP
17,661
16.3% share
10,763g
209 CS · 8.9/m
MathisV#ARCHE
Jhin · ADC
10 / 4 / 10
50% KP
21,776
20.1% share
12,944g
182 CS · 7.7/m
Diamondprox#ProX
Alistar · Support
2 / 5 / 13
37.5% KP
5,094
4.7% share
6,988g
21 CS · 0.9/m
Red side
DefeatPerly khder#SIL
Anivia · Top
0 / 9 / 0
0% KP
8,665
11% share
6,929g
171 CS · 7.3/m
goths add me#1v9
Hecarim · Jungle
8 / 7 / 7
75% KP
20,732
26.4% share
12,334g
170 CS · 7.2/m
Santiago#JAY
Orianna · Mid
4 / 10 / 7
55% KP
11,616
14.8% share
9,166g
160 CS · 6.8/m
AbbedaggÆ#EUW
Lucian · ADC
4 / 7 / 10
70% KP
26,499
33.7% share
12,070g
212 CS · 9/m
free of worry#30603
Nami · Support
4 / 8 / 13
85% KP
11,075
14.1% share
7,443g
10 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
