Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 179 days ago
2 / 6 / 7
K / D / A
56.3%
Kill participation
797.5
Damage / min
9,811g
403.2 gold / min
29
12 placed · 4 cleared
199
8.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychains#free
Sylas · Top
10 / 4 / 10
64.5% KP
26,401
25% share
12,122g
185 CS · 7.6/m
Rybson Reformed#FREE
Vi · Jungle
10 / 1 / 12
71% KP
25,161
23.9% share
13,403g
203 CS · 8.3/m
G2 Caps#1323
Annie · Mid
6 / 6 / 8
45.2% KP
29,061
27.5% share
11,510g
208 CS · 8.5/m
Ryuk#adc
Yunara · ADC
5 / 3 / 8
41.9% KP
18,981
18% share
13,638g
248 CS · 10.2/m
Lostboy#M31
Lulu · Support
0 / 2 / 19
61.3% KP
5,882
5.6% share
7,443g
31 CS · 1.3/m
Red side
Defeatmarko#yone
Yone · Top
1 / 7 / 2
18.8% KP
15,509
19.7% share
9,418g
207 CS · 8.5/m
Agurin#DND
Diana · Jungle
9 / 6 / 6
93.8% KP
19,173
24.4% share
14,502g
210 CS · 8.6/m
AbbedaggÆ#EUW
Ryze · Mid
2 / 6 / 7
56.3% KP
19,405
24.7% share
9,811g
199 CS · 8.2/m
Fluent Lee#EUW33
Ezreal · ADC
3 / 5 / 2
31.3% KP
16,537
21% share
11,538g
201 CS · 8.3/m
kumshtukas#meile
Nami · Support
1 / 7 / 7
50% KP
7,943
10.1% share
6,750g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
