Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 178 days ago
8 / 2 / 12
K / D / A
57.1%
Kill participation
1,264.9
Damage / min
12,846g
500.8 gold / min
24
9 placed · 4 cleared
225
8.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryelefanto#VIGIL
Jayce · Top
6 / 6 / 8
40% KP
27,212
22% share
13,080g
238 CS · 9.3/m
Vindicatif#ARCHE
Ambessa · Jungle
13 / 1 / 7
57.1% KP
28,286
22.9% share
15,830g
228 CS · 8.9/m
AbbedaggÆ#EUW
Annie · Mid
8 / 2 / 12
57.1% KP
32,444
26.2% share
12,846g
225 CS · 8.8/m
Alex Consani#EUW3
Syndra · ADC
8 / 8 / 7
42.9% KP
27,351
22.1% share
12,110g
204 CS · 8/m
TheGugaJeans#EUW
Nami · Support
0 / 6 / 19
54.3% KP
8,349
6.8% share
7,627g
18 CS · 0.7/m
Red side
DefeatGoldmen#TOP
Olaf · Top
9 / 7 / 0
39.1% KP
23,062
31.3% share
14,525g
235 CS · 9.2/m
Paradies#Ufo
Hecarim · Jungle
4 / 9 / 4
34.8% KP
7,828
10.6% share
9,799g
186 CS · 7.3/m
WATERMELOUUUNNNN#EUW
Sylas · Mid
3 / 5 / 3
26.1% KP
8,637
11.7% share
8,958g
200 CS · 7.8/m
Jesklaa#EUW
Ezreal · ADC
3 / 6 / 9
52.2% KP
21,428
29.1% share
12,208g
245 CS · 9.6/m
Dajia#2451
Aurora · Support
4 / 8 / 7
47.8% KP
12,799
17.4% share
8,234g
41 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
