Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 175 days ago
3 / 5 / 3
K / D / A
37.5%
Kill participation
731
Damage / min
10,715g
384.3 gold / min
25
10 placed · 2 cleared
245
8.8 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySSO Axel#EUW
Tryndamere · Top
8 / 6 / 1
24.3% KP
24,295
21.6% share
14,833g
319 CS · 11.4/m
Rybson Reformed#FREE
Ivern · Jungle
4 / 2 / 18
59.5% KP
12,434
11.1% share
12,874g
182 CS · 6.5/m
1568403175973825#67014
Qiyana · Mid
6 / 1 / 5
29.7% KP
22,297
19.8% share
11,864g
206 CS · 7.4/m
Xaro#1337
Cassiopeia · ADC
18 / 3 / 2
54.1% KP
40,655
36.2% share
16,489g
261 CS · 9.4/m
santas#LEC
Bard · Support
1 / 4 / 15
43.2% KP
12,719
11.3% share
8,449g
30 CS · 1.1/m
Red side
DefeatKC MOILTROU#PETOU
Darius · Top
3 / 7 / 3
37.5% KP
22,804
28.9% share
11,304g
225 CS · 8.1/m
TTV Guli#00000
Nunu & Willump · Jungle
4 / 5 / 4
50% KP
11,181
14.2% share
11,539g
178 CS · 6.4/m
AbbedaggÆ#EUW
Orianna · Mid
3 / 5 / 3
37.5% KP
20,382
25.8% share
10,715g
245 CS · 8.8/m
IvanDragovic#2002
Varus · ADC
4 / 14 / 2
37.5% KP
14,889
18.9% share
11,715g
198 CS · 7.1/m
Askeladd#PT1
Rell · Support
2 / 6 / 10
75% KP
9,592
12.2% share
8,827g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
