Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Karthus
Victory
Ranked Solo/Duo · 172 days ago
11 / 7 / 9
K / D / A
45.5%
Kill participation
1,550.1
Damage / min
14,370g
488.2 gold / min
30
15 placed · 2 cleared
241
8.2 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAgony#1810
Rumble · Top
7 / 5 / 3
37% KP
35,388
32.9% share
11,902g
212 CS · 7.2/m
Taff#num1
Viego · Jungle
8 / 10 / 6
51.9% KP
16,768
15.6% share
13,670g
176 CS · 6/m
BELOW HUMANiTY#707
Tryndamere · Mid
9 / 9 / 4
48.1% KP
26,319
24.4% share
15,778g
249 CS · 8.5/m
Tornak#421
Aphelios · ADC
1 / 14 / 6
25.9% KP
23,338
21.7% share
12,536g
206 CS · 7/m
Honda CBR 500 R#WROOM
Lulu · Support
2 / 6 / 16
66.7% KP
5,842
5.4% share
9,426g
22 CS · 0.7/m
Red side
VictorySkream#ZZZ
Vayne · Top
7 / 6 / 9
36.4% KP
29,164
19.6% share
13,878g
228 CS · 7.7/m
BIBERON#Taba
Aatrox · Jungle
6 / 4 / 11
38.6% KP
19,213
12.9% share
12,913g
200 CS · 6.8/m
AbbedaggÆ#EUW
Karthus · Mid
11 / 7 / 9
45.5% KP
45,625
30.7% share
14,370g
241 CS · 8.2/m
Kite Machine#2015
Brand · ADC
15 / 4 / 11
59.1% KP
40,992
27.6% share
17,414g
259 CS · 8.8/m
FreÐÐy#HOOK
Nami · Support
5 / 6 / 29
77.3% KP
13,459
9.1% share
11,704g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
