Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 171 days ago
12 / 4 / 12
K / D / A
75%
Kill participation
1,438.8
Damage / min
12,730g
567.9 gold / min
27
11 placed · 5 cleared
192
8.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDestroyer D1#EUW
Akshan · Top
3 / 5 / 2
26.3% KP
12,649
19.8% share
9,218g
183 CS · 8.2/m
AI GF and Sock#404
Lee Sin · Jungle
7 / 8 / 4
57.9% KP
14,734
23.1% share
10,653g
142 CS · 6.3/m
zded11#00000
Pantheon · Mid
4 / 8 / 5
47.4% KP
13,540
21.2% share
7,214g
95 CS · 4.2/m
Dadoµn#EUWgg
Brand · ADC
4 / 5 / 3
36.8% KP
14,908
23.3% share
9,415g
194 CS · 8.7/m
S1D BELLINO#EUW
Nautilus · Support
1 / 6 / 5
31.6% KP
8,068
12.6% share
5,890g
34 CS · 1.5/m
Red side
Victoryscenario#HH是么1
Veigar · Top
1 / 6 / 8
28.1% KP
10,724
13.2% share
8,538g
156 CS · 7/m
NEED 1K LP#MUTED
Kindred · Jungle
12 / 1 / 6
56.3% KP
15,078
18.6% share
12,827g
166 CS · 7.4/m
AbbedaggÆ#EUW
Viktor · Mid
12 / 4 / 12
75% KP
32,254
39.8% share
12,730g
192 CS · 8.6/m
Aiylen#maouu
Ezreal · ADC
7 / 2 / 5
37.5% KP
18,381
22.7% share
11,513g
210 CS · 9.4/m
DADIDONA#DD18
Nami · Support
0 / 6 / 16
50% KP
4,588
5.7% share
6,406g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
