Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 171 days ago
11 / 4 / 2
K / D / A
61.9%
Kill participation
1,093.1
Damage / min
16,065g
516.3 gold / min
39
10 placed · 6 cleared
281
9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGuarma#asdff
Viktor · Top
5 / 5 / 4
42.9% KP
45,664
34.5% share
11,104g
228 CS · 7.3/m
Talvi#Bel
Bel'Veth · Jungle
3 / 6 / 6
42.9% KP
30,967
23.4% share
11,393g
200 CS · 6.4/m
AbbedaggÆ#EUW
Akali · Mid
11 / 4 / 2
61.9% KP
34,014
25.7% share
16,065g
281 CS · 9/m
UwUKittyGirlUwU#UwU
Yunara · ADC
0 / 9 / 3
14.3% KP
11,951
9% share
10,814g
221 CS · 7.1/m
goroncywir62#rank1
Lulu · Support
2 / 9 / 10
57.1% KP
9,764
7.4% share
8,464g
22 CS · 0.7/m
Red side
VictoryBlaauw#ice
Dr. Mundo · Top
6 / 5 / 4
30.3% KP
26,838
27% share
13,887g
267 CS · 8.6/m
aarontheplumber#MrJay
Jax · Jungle
7 / 2 / 8
45.5% KP
17,689
17.8% share
12,612g
209 CS · 6.7/m
Inuyasha#5466
Katarina · Mid
5 / 6 / 5
30.3% KP
20,291
20.4% share
12,410g
232 CS · 7.5/m
scuze#LARP
Kalista · ADC
13 / 6 / 6
57.6% KP
23,593
23.7% share
17,977g
266 CS · 8.5/m
slave life#killr
Blitzcrank · Support
2 / 2 / 17
57.6% KP
11,143
11.2% share
9,840g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
