Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Defeat
Ranked Solo/Duo · 169 days ago
3 / 7 / 6
K / D / A
31%
Kill participation
624.7
Damage / min
10,099g
314.8 gold / min
29
15 placed · 2 cleared
203
6.3 CS / min
Objective control
1
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMirrai#025
Kalista · Top
11 / 4 / 10
56.8% KP
44,218
32.3% share
19,835g
299 CS · 9.3/m
Raydio 1#Ray
Nocturne · Jungle
9 / 3 / 14
62.2% KP
24,219
17.7% share
17,114g
259 CS · 8.1/m
qwefqwefqwfe#qwefq
Sylas · Mid
10 / 10 / 4
37.8% KP
34,218
25% share
13,905g
212 CS · 6.6/m
aquaria towers#EUW
Miss Fortune · ADC
6 / 5 / 10
43.2% KP
27,109
19.8% share
16,479g
249 CS · 7.8/m
Toshiro#361
Nami · Support
1 / 7 / 15
43.2% KP
7,093
5.2% share
8,911g
23 CS · 0.7/m
Red side
DefeatAbbedaggÆ#EUW
Poppy · Top
3 / 7 / 6
31% KP
20,044
16.1% share
10,099g
203 CS · 6.3/m
Leonigas#Chui
Naafiri · Jungle
10 / 11 / 4
48.3% KP
22,016
17.7% share
15,373g
218 CS · 6.8/m
Dieg0000#EUW
Aurelion Sol · Mid
7 / 8 / 5
41.4% KP
23,013
18.5% share
13,271g
260 CS · 8.1/m
KR Challenger#LFT
Ezreal · ADC
7 / 5 / 13
69% KP
42,300
34.1% share
15,990g
288 CS · 9/m
LAMINE YAMAL#BET
Neeko · Support
2 / 6 / 14
55.2% KP
16,739
13.5% share
9,848g
50 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
