Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 168 days ago
2 / 4 / 7
K / D / A
31%
Kill participation
1,107.3
Damage / min
12,680g
392 gold / min
40
14 placed · 2 cleared
287
8.9 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPingouin287#EUW
Shen · Top
3 / 9 / 6
31% KP
22,592
14.5% share
10,419g
204 CS · 6.3/m
明月天涯#五音Jw
Riven · Jungle
17 / 4 / 5
75.9% KP
41,607
26.8% share
21,321g
302 CS · 9.3/m
AbbedaggÆ#EUW
Viktor · Mid
2 / 4 / 7
31% KP
35,821
23.1% share
12,680g
287 CS · 8.9/m
Goth#원거리
Smolder · ADC
5 / 5 / 9
48.3% KP
38,891
25% share
16,816g
308 CS · 9.5/m
VIT Fleshy#EU1
Karma · Support
2 / 6 / 20
75.9% KP
16,397
10.6% share
10,009g
27 CS · 0.8/m
Red side
Defeatreedfoo1#KKT
Ornn · Top
3 / 3 / 13
57.1% KP
25,508
18.5% share
13,062g
236 CS · 7.3/m
Less is more#itis
Kha'Zix · Jungle
12 / 7 / 5
60.7% KP
35,395
25.7% share
18,470g
245 CS · 7.6/m
thickdiddy13#young
Akshan · Mid
4 / 1 / 7
39.3% KP
30,578
22.2% share
13,397g
252 CS · 7.8/m
Kotz und Würg#EUW
Karthus · ADC
7 / 9 / 6
46.4% KP
35,199
25.5% share
14,247g
244 CS · 7.5/m
Mîkax#HITD
Nami · Support
2 / 9 / 16
64.3% KP
11,237
8.1% share
10,015g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
