Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 168 days ago
10 / 5 / 4
K / D / A
53.8%
Kill participation
1,102.9
Damage / min
14,971g
459.5 gold / min
35
17 placed · 3 cleared
258
7.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCHTAIBA#5555
Varus · Top
7 / 4 / 5
35.3% KP
35,451
28.3% share
13,152g
217 CS · 6.7/m
Paxii#EUW
Viego · Jungle
16 / 1 / 7
67.6% KP
29,042
23.2% share
19,250g
261 CS · 8/m
dublou#EUW
Syndra · Mid
6 / 8 / 4
29.4% KP
24,548
19.6% share
13,035g
208 CS · 6.4/m
Zealous Spark#Spark
Sivir · ADC
5 / 7 / 15
58.8% KP
23,218
18.5% share
17,204g
281 CS · 8.6/m
Cocolino#WEST
Seraphine · Support
0 / 6 / 23
67.6% KP
12,917
10.3% share
9,703g
41 CS · 1.3/m
Red side
DefeatWettnoodles#Wett1
Renekton · Top
5 / 5 / 5
38.5% KP
19,489
16.4% share
13,165g
223 CS · 6.8/m
Naughty Boy#tana
Amumu · Jungle
2 / 7 / 4
23.1% KP
13,963
11.8% share
11,439g
201 CS · 6.2/m
AbbedaggÆ#EUW
Anivia · Mid
10 / 5 / 4
53.8% KP
35,937
30.3% share
14,971g
258 CS · 7.9/m
Porsche996TurboS#Reze
Caitlyn · ADC
3 / 8 / 6
34.6% KP
22,469
18.9% share
14,013g
286 CS · 8.8/m
spaghetti bud#qnoxs
Zoe · Support
6 / 9 / 8
53.8% KP
26,720
22.5% share
10,659g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
