Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 167 days ago
12 / 5 / 11
K / D / A
67.6%
Kill participation
1,354.2
Damage / min
15,036g
503.4 gold / min
29
9 placed · 3 cleared
259
8.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMichael Jackson#MJWIN
K'Sante · Top
5 / 6 / 12
48.6% KP
25,247
20.1% share
12,863g
210 CS · 7/m
Vander#아우우우우
Warwick · Jungle
8 / 4 / 6
40% KP
20,208
16.1% share
14,601g
264 CS · 8.8/m
TwitchTV Nyro#euw2
Katarina · Mid
10 / 8 / 7
48.6% KP
38,077
30.4% share
15,974g
259 CS · 8.7/m
chovychovychovy#1313
Ashe · ADC
9 / 7 / 13
62.9% KP
28,987
23.1% share
16,315g
221 CS · 7.4/m
Rubeud#adAcc
Seraphine · Support
3 / 9 / 16
54.3% KP
12,810
10.2% share
9,945g
57 CS · 1.9/m
Red side
DefeatSłodka Kicia#meoww
Yorick · Top
3 / 9 / 5
23.5% KP
21,245
16.3% share
13,404g
252 CS · 8.4/m
TTV iLaaWz#EUW
Viego · Jungle
7 / 8 / 12
55.9% KP
17,701
13.6% share
12,735g
168 CS · 5.6/m
AbbedaggÆ#EUW
Ahri · Mid
12 / 5 / 11
67.6% KP
40,446
31.1% share
15,036g
259 CS · 8.7/m
sundarian#EUW
Ezreal · ADC
9 / 7 / 13
64.7% KP
31,999
24.6% share
15,587g
209 CS · 7/m
Carey Mulligan#EUW
Karma · Support
3 / 6 / 25
82.4% KP
18,799
14.4% share
9,828g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
