Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 167 days ago
3 / 3 / 9
K / D / A
54.5%
Kill participation
1,204.3
Damage / min
11,957g
417.1 gold / min
30
14 placed · 3 cleared
275
9.6 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDusseldrop#EUW
Ambessa · Top
2 / 9 / 7
40.9% KP
20,594
18.3% share
8,871g
156 CS · 5.4/m
Yujister#9398
Zaahen · Jungle
6 / 6 / 3
40.9% KP
17,648
15.7% share
11,185g
159 CS · 5.5/m
AbbedaggÆ#EUW
Orianna · Mid
3 / 3 / 9
54.5% KP
34,523
30.7% share
11,957g
275 CS · 9.6/m
smiling#8380
Vayne · ADC
10 / 7 / 5
68.2% KP
29,261
26% share
15,494g
202 CS · 7/m
vibe coding#yap
Seraphine · Support
1 / 9 / 14
68.2% KP
10,505
9.3% share
8,097g
25 CS · 0.9/m
Red side
VictoryTerrorschnitzeI#EUW
Volibear · Top
11 / 5 / 4
44.1% KP
38,124
29.6% share
16,134g
264 CS · 9.2/m
IrefulFttv#MID
Naafiri · Jungle
8 / 8 / 9
50% KP
26,195
20.4% share
14,250g
237 CS · 8.3/m
no thanks#tag
Yone · Mid
8 / 1 / 10
52.9% KP
23,785
18.5% share
11,773g
154 CS · 5.4/m
HermesHermes01#KR01
Cassiopeia · ADC
7 / 5 / 6
38.2% KP
32,024
24.9% share
13,134g
221 CS · 7.7/m
My Lonely Shadow#EUW
Nami · Support
0 / 3 / 19
55.9% KP
8,548
6.6% share
8,968g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
