Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 164 days ago
2 / 4 / 2
K / D / A
30.8%
Kill participation
622.1
Damage / min
7,562g
368 gold / min
26
10 placed · 3 cleared
179
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIgrek#Fem
Cho'Gath · Top
1 / 3 / 1
15.4% KP
9,907
18.2% share
7,109g
175 CS · 8.5/m
unitc#EUW
Elise · Jungle
5 / 7 / 1
46.2% KP
10,733
19.7% share
7,309g
106 CS · 5.2/m
AbbedaggÆ#EUW
Sion · Mid
2 / 4 / 2
30.8% KP
12,784
23.5% share
7,562g
179 CS · 8.7/m
Muj#6969
Ezreal · ADC
4 / 7 / 3
53.8% KP
15,845
29.1% share
8,905g
159 CS · 7.7/m
Tarot Ruined Me#1984
Nami · Support
1 / 7 / 6
53.8% KP
5,233
9.6% share
5,921g
27 CS · 1.3/m
Red side
VictorySukruu#sukru
Aatrox · Top
2 / 2 / 2
14.3% KP
12,289
16.4% share
7,349g
181 CS · 8.8/m
PEIBAMONSTR#egoBR
Talon · Jungle
10 / 3 / 7
60.7% KP
15,086
20.2% share
11,359g
168 CS · 8.2/m
KC NEXT MIDKING#PANDA
Viktor · Mid
7 / 3 / 2
32.1% KP
24,185
32.3% share
10,376g
205 CS · 10/m
Asiskan#EUW
Vayne · ADC
7 / 2 / 4
39.3% KP
14,632
19.5% share
12,096g
167 CS · 8.1/m
whiteinnn#EUW
Nautilus · Support
2 / 3 / 17
67.9% KP
8,654
11.6% share
6,866g
27 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
