Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 164 days ago
11 / 1 / 6
K / D / A
63%
Kill participation
954.9
Damage / min
13,733g
530.6 gold / min
20
5 placed · 4 cleared
245
9.5 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7777777777777777#01777
Tryndamere · Top
4 / 3 / 0
14.8% KP
14,282
17.6% share
12,396g
240 CS · 9.3/m
ES gen2#kr01
Vi · Jungle
8 / 2 / 7
55.6% KP
13,254
16.3% share
13,365g
227 CS · 8.8/m
AbbedaggÆ#EUW
Ahri · Mid
11 / 1 / 6
63% KP
24,717
30.5% share
13,733g
245 CS · 9.5/m
Karthrag#Karth
Karthus · ADC
4 / 10 / 4
29.6% KP
22,635
27.9% share
10,590g
191 CS · 7.4/m
vide vide vahide#6969
Yuumi · Support
0 / 1 / 19
70.4% KP
6,184
7.6% share
7,652g
7 CS · 0.3/m
Red side
DefeatAMK0H#EUW
Ambessa · Top
3 / 4 / 1
23.5% KP
17,989
30.6% share
9,069g
216 CS · 8.3/m
13 12 az sam lud#sobi
Kha'Zix · Jungle
5 / 7 / 7
70.6% KP
10,948
18.6% share
11,374g
157 CS · 6.1/m
pushkin#CWL
Annie · Mid
3 / 7 / 1
23.5% KP
11,968
20.4% share
8,083g
182 CS · 7/m
Mishi#001
Brand · ADC
5 / 2 / 5
58.8% KP
14,742
25.1% share
12,228g
269 CS · 10.4/m
Koneq#2008
Nami · Support
1 / 7 / 11
70.6% KP
3,145
5.3% share
7,056g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
