Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Varus
Victory
Ranked Solo/Duo · 164 days ago
7 / 11 / 9
K / D / A
36.4%
Kill participation
743.8
Damage / min
15,236g
409.4 gold / min
36
16 placed · 3 cleared
246
6.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
5
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRevan#drk
Aurora · Top
5 / 12 / 9
29.2% KP
29,170
17.2% share
12,386g
202 CS · 5.4/m
Stressed#EUW11
Skarner · Jungle
9 / 6 / 10
39.6% KP
30,325
17.8% share
16,910g
274 CS · 7.4/m
Gonzo#2843
Quinn · Mid
29 / 7 / 5
70.8% KP
76,197
44.8% share
24,001g
252 CS · 6.8/m
Tex#EUW77
Smolder · ADC
4 / 10 / 15
39.6% KP
25,787
15.2% share
16,594g
230 CS · 6.2/m
Blαise#LEK
Janna · Support
1 / 9 / 22
47.9% KP
8,488
5% share
11,511g
36 CS · 1/m
Red side
VictoryAbbedaggÆ#EUW
Varus · Top
7 / 11 / 9
36.4% KP
27,681
15.8% share
15,236g
246 CS · 6.6/m
ainz ooal goon#1500
Hecarim · Jungle
14 / 8 / 7
47.7% KP
35,139
20.1% share
20,642g
319 CS · 8.6/m
Stormzzzze#SSJ2
Ekko · Mid
6 / 12 / 8
31.8% KP
27,198
15.5% share
14,487g
251 CS · 6.7/m
moonou#doc
Caitlyn · ADC
14 / 12 / 8
50% KP
68,105
38.9% share
24,135g
338 CS · 9.1/m
EM iKrez#EUW12
Bard · Support
3 / 5 / 21
54.5% KP
16,882
9.6% share
12,015g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
