Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 161 days ago
11 / 2 / 4
K / D / A
34.1%
Kill participation
1,184.9
Damage / min
11,943g
515.5 gold / min
16
6 placed · 2 cleared
198
8.5 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryiym#0509
Twisted Fate · Top
5 / 4 / 3
18.2% KP
9,156
8.3% share
10,800g
159 CS · 6.9/m
Raevan#123
Xin Zhao · Jungle
16 / 2 / 5
47.7% KP
29,085
26.5% share
14,682g
200 CS · 8.6/m
AbbedaggÆ#EUW
Aurora · Mid
11 / 2 / 4
34.1% KP
27,450
25% share
11,943g
198 CS · 8.5/m
meSkayle#ff15
Kog'Maw · ADC
8 / 8 / 8
36.4% KP
35,277
32.2% share
12,581g
201 CS · 8.7/m
W Λ V Σ#1337
Lulu · Support
4 / 5 / 16
45.5% KP
8,740
8% share
8,358g
16 CS · 0.7/m
Red side
DefeatV1dde#11111
Akali · Top
4 / 6 / 2
30% KP
15,407
19.8% share
8,112g
159 CS · 6.9/m
Nicaragua Import#Nic
Maokai · Jungle
5 / 7 / 3
40% KP
16,579
21.3% share
9,196g
118 CS · 5.1/m
Relentłess#EUW
Yone · Mid
1 / 12 / 3
20% KP
6,610
8.5% share
6,778g
130 CS · 5.6/m
Sevel#EUW
Jhin · ADC
5 / 7 / 5
50% KP
16,035
20.6% share
10,314g
160 CS · 6.9/m
Gaboesh#Shaco
Vel'Koz · Support
5 / 12 / 6
55% KP
23,090
29.7% share
8,137g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
