Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 155 days ago
12 / 5 / 7
K / D / A
52.8%
Kill participation
1,283.5
Damage / min
17,453g
523.3 gold / min
52
12 placed · 7 cleared
284
8.5 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv RamyAura#21104
Teemo · Top
4 / 5 / 3
19.4% KP
24,891
17.1% share
12,924g
270 CS · 8.1/m
王 DrikC#2525
Shaco · Jungle
11 / 13 / 6
47.2% KP
27,872
19.2% share
14,545g
177 CS · 5.3/m
AbbedaggÆ#EUW
Aurora · Mid
12 / 5 / 7
52.8% KP
42,804
29.5% share
17,453g
284 CS · 8.5/m
MinorERL janitor#Mafro
Senna · ADC
7 / 9 / 15
61.1% KP
39,287
27.1% share
16,078g
219 CS · 6.6/m
rägna#1228
Nautilus · Support
2 / 7 / 19
58.3% KP
10,342
7.1% share
9,750g
34 CS · 1/m
Red side
VictorySALUTATOUSCPOLO#POLO
Ryze · Top
11 / 6 / 3
35.9% KP
37,317
25.3% share
17,155g
305 CS · 9.1/m
Malevolence#HAZE
Udyr · Jungle
8 / 4 / 10
46.2% KP
20,338
13.8% share
17,277g
317 CS · 9.5/m
Sorcerer#Mage
Karthus · Mid
11 / 10 / 10
53.8% KP
41,470
28.1% share
16,137g
238 CS · 7.1/m
clomnxx#wipe
Smolder · ADC
7 / 10 / 15
56.4% KP
32,540
22.1% share
18,007g
264 CS · 7.9/m
RVL Mahonix#BROCK
Leona · Support
2 / 7 / 21
59% KP
15,697
10.7% share
10,854g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
