Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 155 days ago
4 / 7 / 9
K / D / A
59.1%
Kill participation
1,022
Damage / min
11,380g
397.9 gold / min
36
13 placed · 4 cleared
229
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAbbedaggÆ#EUW
Gnar · Top
4 / 7 / 9
59.1% KP
29,228
27.2% share
11,380g
229 CS · 8/m
jardajágr68#HOKEJ
Amumu · Jungle
8 / 7 / 9
77.3% KP
19,760
18.4% share
12,085g
171 CS · 6/m
CROmpir#11111
Orianna · Mid
6 / 5 / 8
63.6% KP
28,663
26.7% share
12,610g
232 CS · 8.1/m
TWTV LIMITTESTER#FR33K
Qiyana · ADC
1 / 7 / 3
18.2% KP
10,981
10.2% share
9,458g
193 CS · 6.7/m
SHAKER#CLOWN
Shaco · Support
3 / 9 / 9
54.5% KP
18,659
17.4% share
8,691g
25 CS · 0.9/m
Red side
Victorytofu#トーェーマ
Akali · Top
11 / 5 / 4
42.9% KP
29,647
28.6% share
12,840g
205 CS · 7.2/m
LMFAO Jungle#EUW
Skarner · Jungle
7 / 5 / 13
57.1% KP
23,097
22.3% share
14,035g
211 CS · 7.4/m
Crankxxx#0505
Aurora · Mid
6 / 6 / 8
40% KP
24,064
23.2% share
12,515g
213 CS · 7.4/m
Nylana#EUW
Miss Fortune · ADC
7 / 4 / 5
34.3% KP
17,591
17% share
14,887g
224 CS · 7.8/m
Sprumble#000
Rakan · Support
4 / 2 / 14
51.4% KP
9,272
8.9% share
9,783g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
