Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 155 days ago
12 / 5 / 11
K / D / A
62.2%
Kill participation
1,267.9
Damage / min
10,996g
467.3 gold / min
23
12 placed · 1 cleared
157
6.7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPLOW KerZes#EUW
Gnar · Top
5 / 2 / 12
45.9% KP
18,091
18.7% share
11,466g
192 CS · 8.2/m
Bober#AAAAA
Naafiri · Jungle
10 / 6 / 7
45.9% KP
22,412
23.2% share
13,139g
194 CS · 8.2/m
AbbedaggÆ#EUW
Cassiopeia · Mid
12 / 5 / 11
62.2% KP
29,839
30.9% share
10,996g
157 CS · 6.7/m
alleguinho#sizzz
Jhin · ADC
8 / 3 / 10
48.6% KP
14,600
15.1% share
12,200g
189 CS · 8/m
TheGugaJeans#EUW
Nami · Support
2 / 1 / 24
70.3% KP
11,744
12.1% share
8,515g
20 CS · 0.8/m
Red side
DefeatM811#811
Wukong · Top
1 / 10 / 1
11.8% KP
11,806
16.8% share
5,558g
88 CS · 3.7/m
PointCheck#EUW
Sylas · Jungle
2 / 5 / 3
29.4% KP
8,118
11.6% share
8,483g
165 CS · 7/m
Bhanatri#EUW
Qiyana · Mid
6 / 6 / 3
52.9% KP
19,207
27.4% share
9,672g
129 CS · 5.5/m
Eitva#EUW
Caitlyn · ADC
5 / 9 / 2
41.2% KP
21,920
31.2% share
11,733g
184 CS · 7.8/m
RVL Mahonix#BROCK
Leona · Support
3 / 7 / 6
52.9% KP
9,167
13.1% share
7,129g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
