Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 155 days ago
4 / 2 / 10
K / D / A
48.3%
Kill participation
814.6
Damage / min
11,504g
414.8 gold / min
31
11 placed · 3 cleared
224
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbatuyaan#EUW
Sion · Top
5 / 6 / 1
75% KP
22,908
25.3% share
12,962g
215 CS · 7.8/m
Fenrir#GVS
Shaco · Jungle
0 / 6 / 3
37.5% KP
21,542
23.8% share
9,250g
193 CS · 7/m
Pekmiii#KLODI
Viktor · Mid
0 / 6 / 2
25% KP
22,718
25.1% share
9,140g
231 CS · 8.3/m
Kaijie#108
Smolder · ADC
1 / 7 / 1
25% KP
12,312
13.6% share
9,570g
213 CS · 7.7/m
B O O S H I#STAR
Karma · Support
2 / 4 / 4
75% KP
11,076
12.2% share
7,902g
45 CS · 1.6/m
Red side
VictoryDarkyMeow#MID
Shen · Top
8 / 2 / 11
65.5% KP
31,879
26.5% share
12,427g
227 CS · 8.2/m
QuinnDread#EUW
Xin Zhao · Jungle
4 / 2 / 12
55.2% KP
22,202
18.4% share
13,241g
222 CS · 8/m
AbbedaggÆ#EUW
Annie · Mid
4 / 2 / 10
48.3% KP
22,591
18.8% share
11,504g
224 CS · 8.1/m
XapusV2#EUW
Yunara · ADC
12 / 1 / 8
69% KP
35,357
29.4% share
18,310g
270 CS · 9.7/m
Magnus Carlsen#φοσφο
Lulu · Support
1 / 1 / 19
69% KP
8,332
6.9% share
9,127g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
