Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 152 days ago
14 / 3 / 12
K / D / A
59.1%
Kill participation
1,022
Damage / min
16,468g
517.6 gold / min
50
17 placed · 5 cleared
275
8.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZelos#Zeal
Irelia · Top
2 / 10 / 9
25% KP
22,119
15.8% share
13,488g
252 CS · 7.9/m
Look Behind You#SMILE
Shaco · Jungle
14 / 4 / 9
52.3% KP
28,797
20.6% share
17,912g
273 CS · 8.6/m
AbbedaggÆ#EUW
Cassiopeia · Mid
14 / 3 / 12
59.1% KP
32,517
23.3% share
16,468g
275 CS · 8.6/m
MinorERL janitor#Mafro
Senna · ADC
10 / 7 / 22
72.7% KP
37,339
26.7% share
17,849g
209 CS · 6.6/m
kumshtukas#meile
Nautilus · Support
4 / 4 / 27
70.5% KP
18,921
13.5% share
11,384g
37 CS · 1.2/m
Red side
DefeatThe Dreadway#FEAR
Gangplank · Top
14 / 7 / 6
71.4% KP
46,506
39.4% share
16,552g
220 CS · 6.9/m
PΛRΛBΞLLUM#LENS
Lillia · Jungle
6 / 12 / 8
50% KP
21,566
18.3% share
13,094g
199 CS · 6.3/m
Ceres#Boop
Taliyah · Mid
1 / 8 / 9
35.7% KP
13,992
11.9% share
9,745g
207 CS · 6.5/m
Avaa#6767
Caitlyn · ADC
4 / 12 / 7
39.3% KP
16,732
14.2% share
11,915g
195 CS · 6.1/m
Lathyrus#EUW
Bard · Support
3 / 6 / 15
64.3% KP
19,152
16.2% share
10,590g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
