Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 151 days ago
5 / 2 / 6
K / D / A
42.3%
Kill participation
668.6
Damage / min
12,123g
490.1 gold / min
18
9 placed · 1 cleared
253
10.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatThe Mountain#IRH
Yorick · Top
2 / 5 / 0
10.5% KP
14,539
17.9% share
9,180g
195 CS · 7.9/m
Doorstep flowers#foru
Rengar · Jungle
6 / 6 / 3
47.4% KP
17,058
21% share
11,396g
172 CS · 7/m
Luke#234
Viktor · Mid
3 / 5 / 5
42.1% KP
23,841
29.3% share
10,225g
211 CS · 8.5/m
DeadhoundC#Muwi
Aphelios · ADC
4 / 6 / 2
31.6% KP
15,720
19.3% share
11,702g
196 CS · 7.9/m
MadelynCline#DM ME
Rell · Support
4 / 4 / 9
68.4% KP
10,178
12.5% share
8,099g
24 CS · 1/m
Red side
VictoryEsmond Dantès#EUW00
Cassiopeia · Top
7 / 4 / 7
53.8% KP
17,897
21.6% share
12,138g
221 CS · 8.9/m
TwTv FutureYuno#RANK1
Rek'Sai · Jungle
6 / 4 / 8
53.8% KP
19,746
23.9% share
12,222g
201 CS · 8.1/m
AbbedaggÆ#EUW
Yone · Mid
5 / 2 / 6
42.3% KP
16,536
20% share
12,123g
253 CS · 10.2/m
Bossman 47#Sexy
Brand · ADC
6 / 5 / 4
38.5% KP
16,709
20.2% share
11,775g
195 CS · 7.9/m
GROSCACAQUIPUE#PR0UT
Senna · Support
2 / 4 / 12
53.8% KP
11,824
14.3% share
9,020g
46 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
