Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 147 days ago
5 / 5 / 11
K / D / A
44.4%
Kill participation
846.5
Damage / min
14,961g
415.8 gold / min
39
22 placed · 3 cleared
316
8.8 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMartHR1#EUW
Vayne · Top
6 / 2 / 5
30.6% KP
15,597
11.6% share
14,967g
283 CS · 7.9/m
Gondelski#QIYA
Qiyana · Jungle
6 / 9 / 11
47.2% KP
32,723
24.3% share
15,770g
204 CS · 5.7/m
AbbedaggÆ#EUW
Ryze · Mid
5 / 5 / 11
44.4% KP
30,459
22.6% share
14,961g
316 CS · 8.8/m
qweasdzxcsad#2203
Jinx · ADC
15 / 5 / 13
77.8% KP
42,943
31.9% share
25,276g
357 CS · 9.9/m
minemaciek#EUW
Anivia · Support
4 / 8 / 19
63.9% KP
12,878
9.6% share
11,819g
37 CS · 1/m
Red side
DefeatWelyn#TWTV
Quinn · Top
7 / 5 / 8
51.7% KP
24,557
18.9% share
15,404g
224 CS · 6.2/m
ttv ronaldoo#1234
Lee Sin · Jungle
6 / 4 / 12
62.1% KP
26,361
20.3% share
15,279g
229 CS · 6.4/m
Twitch Six10lol#Six7
Ekko · Mid
10 / 6 / 8
62.1% KP
27,764
21.4% share
17,036g
300 CS · 8.3/m
PCSA Gwen#plant
Zeri · ADC
6 / 10 / 9
51.7% KP
36,077
27.8% share
21,382g
388 CS · 10.8/m
Xixauxas#POLLO
Karma · Support
0 / 11 / 20
69% KP
15,053
11.6% share
10,542g
41 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
