Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 147 days ago
2 / 5 / 7
K / D / A
69.2%
Kill participation
779.6
Damage / min
10,502g
377.1 gold / min
28
12 placed · 4 cleared
224
8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytonythetiger#lol
Camille · Top
4 / 1 / 4
23.5% KP
17,550
15.2% share
11,517g
241 CS · 8.7/m
Carnagε#EUW
Lee Sin · Jungle
11 / 3 / 10
61.8% KP
26,276
22.8% share
13,980g
196 CS · 7/m
Left Hand#korea
Cassiopeia · Mid
10 / 3 / 12
64.7% KP
34,702
30.1% share
15,337g
250 CS · 9/m
pericolo#EUW
Ezreal · ADC
9 / 4 / 7
47.1% KP
27,753
24.1% share
14,523g
227 CS · 8.2/m
paolocannone#222
Blitzcrank · Support
0 / 2 / 23
67.6% KP
9,007
7.8% share
8,516g
23 CS · 0.8/m
Red side
DefeatPompaci Armut#123
Gwen · Top
2 / 7 / 3
38.5% KP
27,112
27.3% share
9,693g
209 CS · 7.5/m
eljajas#9419
Ambessa · Jungle
6 / 9 / 2
61.5% KP
21,668
21.8% share
12,300g
176 CS · 6.3/m
AbbedaggÆ#EUW
Orianna · Mid
2 / 5 / 7
69.2% KP
21,711
21.9% share
10,502g
224 CS · 8/m
enami asa#yngi
Draven · ADC
3 / 5 / 4
53.8% KP
24,398
24.6% share
13,293g
274 CS · 9.8/m
movement reader#EUW
Janna · Support
0 / 8 / 3
23.1% KP
4,414
4.4% share
6,413g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
