Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 147 days ago
4 / 7 / 3
K / D / A
41.2%
Kill participation
668.8
Damage / min
10,098g
387.4 gold / min
40
11 placed · 7 cleared
207
7.9 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTVEmploid#EUW75
Jayce · Top
6 / 1 / 6
46.2% KP
21,253
19.8% share
11,786g
218 CS · 8.4/m
1 driver 4 wheel#bus
Nidalee · Jungle
2 / 2 / 11
50% KP
14,648
13.7% share
11,071g
194 CS · 7.4/m
ZoeLover#lol
Zoe · Mid
3 / 5 / 9
46.2% KP
18,155
16.9% share
9,679g
189 CS · 7.3/m
SLENDOOOO#DAC
Draven · ADC
11 / 6 / 7
69.2% KP
39,457
36.8% share
18,378g
248 CS · 9.5/m
Little Fool#00000
Camille · Support
4 / 3 / 7
42.3% KP
13,619
12.7% share
8,438g
37 CS · 1.4/m
Red side
DefeatUCLTOP#05090
K'Sante · Top
0 / 5 / 4
23.5% KP
6,450
8% share
8,128g
185 CS · 7.1/m
apex predator#of jg
Lee Sin · Jungle
4 / 4 / 4
47.1% KP
15,929
19.7% share
12,936g
214 CS · 8.2/m
AbbedaggÆ#EUW
Cassiopeia · Mid
4 / 7 / 3
41.2% KP
17,434
21.5% share
10,098g
207 CS · 7.9/m
Omni#OPLY
Zeri · ADC
8 / 4 / 4
70.6% KP
29,326
36.2% share
14,731g
261 CS · 10/m
Dyenn#2444
Seraphine · Support
1 / 6 / 10
64.7% KP
11,924
14.7% share
7,272g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
